Building a fantasy top-down game in Python (Part 1)
The map and project setup
Jun 9, 202512 min read25

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Series
The map and project setup

The player, hazards, and sprite animations

Enemy logic and projectile attacks

To recap, we now have A map layout with hazard, enemy, player and coin components Character animations A player that can move and attack Enemies that can chase and attack the player At this point, we could integrate more complex pathfinding alg...
